Still haven't finished off that b&w film. I suspect I'm stalling just because I can't be arsed to reconnect and use the scanner. Strongest argument yet to buy a new digital camera, perhaps.
In the meantime, I've finally noticed the video tab and uploaded the three Star Wars Galaxies machinimas I'm actually proud of.
I wanted the Powers That Be to put a shuttle escorted by a pair of TIEs flying back and forth so I could time it and film them heading towards the planet, but the guy that played Vader smegged off before I could ask him. And no, I didn't slow things down at the end; that was the lag caused by lots of players emoting at once.
Something I did with a few guildmates. Not much to say about it apart from the fact that I was talking to them on teamspeak, trying to direct them; it wasn't until the last fight that they all crowded around the last Nightsister so that it would look good, but even then I couldn't persuade the Sith players to stop spamming Saberthrow 2.
Oh. Hearing a Wookiee speak with an American accent ruined teamspeak for me, forever.
Saturday Night in an Imperial city on Naboo. The rebels placed bases nearby and the city's residents organised a raid. Seems peculiar that you can kill a gun turret by spinning around doing multiple flying kicks, eh? Well, that's game mechanics for you I suppose.
There are a couple more, but I'm not putting them up here. Imperial Sintari II was much like the first, except it was Veers that came to visit, and a brief holographic appearance by the Emperor (because holographic items had just been added to the game). The last was my farewell SWG movie. It's mostly dialogue, and it's fifteen minutes long, so.
It's a shame they fucked the game over so badly. Here's hoping someone else does a Knights of the Old Republic MMO someday. At the very least, the large number of Jedi in the game wouldn't break continuity.
Edited to add: And putting Trahern's Table 01 again for the hell of it.
In the meantime, I've finally noticed the video tab and uploaded the three Star Wars Galaxies machinimas I'm actually proud of.
I wanted the Powers That Be to put a shuttle escorted by a pair of TIEs flying back and forth so I could time it and film them heading towards the planet, but the guy that played Vader smegged off before I could ask him. And no, I didn't slow things down at the end; that was the lag caused by lots of players emoting at once.
Something I did with a few guildmates. Not much to say about it apart from the fact that I was talking to them on teamspeak, trying to direct them; it wasn't until the last fight that they all crowded around the last Nightsister so that it would look good, but even then I couldn't persuade the Sith players to stop spamming Saberthrow 2.
Oh. Hearing a Wookiee speak with an American accent ruined teamspeak for me, forever.
Saturday Night in an Imperial city on Naboo. The rebels placed bases nearby and the city's residents organised a raid. Seems peculiar that you can kill a gun turret by spinning around doing multiple flying kicks, eh? Well, that's game mechanics for you I suppose.
There are a couple more, but I'm not putting them up here. Imperial Sintari II was much like the first, except it was Veers that came to visit, and a brief holographic appearance by the Emperor (because holographic items had just been added to the game). The last was my farewell SWG movie. It's mostly dialogue, and it's fifteen minutes long, so.
It's a shame they fucked the game over so badly. Here's hoping someone else does a Knights of the Old Republic MMO someday. At the very least, the large number of Jedi in the game wouldn't break continuity.
Edited to add: And putting Trahern's Table 01 again for the hell of it.
VIEW 14 of 14 COMMENTS
i imagine you with your glasses off, as...glasses get in the way of well..the way i like things done. ^_~ at least that's how its been in experience.
but on at first. you know, like you toss them aside as things warm up.
i have a panda too.
they should meet up sometime.