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surlyclown

Member Since 2004

Followers 99 Following 92

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Sunday Nov 13, 2005

Nov 13, 2005
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So, designing a video game is like...hard. Turns out there's all sorts of math and tables and values and integrating and balancing to think about...all at once. And it still has to be fun.

I've been working all weekend and my widdle frustrated head hurts.

However, I can say that when I was driving home from work at 3am last night, the nearly full moon was pretty darn awesome.
VIEW 9 of 9 COMMENTS
rendo:
math is for suckers, but at least the end project should be someone to be proud of...

also, i likes me some big fat moon
Nov 15, 2005
rendo:
also, apparently i'm supposed to tag someone and force them to give 20 facts about themselves and you seem to have a light workload so i thought i'd toss the tag in your direction.....no timeline that i'm aware of at least wink
Nov 15, 2005

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