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Working a bit today on some vector-field stuff to do in-game screen transitions that look like visualization effects for iTunes or Winamp or whatever. This is done by drawing something, capturing it as a texture, then you render it again onto a grid where each of the verticies has texture-coordinates deformed by a 2d vector which warps the texture, Then you draw a translucent layer...
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Alright so I joined the site at the suggestion of my freshman-year roommate from college. What an amazing collection of beautiful girls who seem to be abused by on-camera flash and poor composition. Seriously. If you have a session with one of these very interesting ladies, try to put some effort into it other than, "Holyfucklookatthetitties *click, click, click*"

Environment, guys! Shit. You have an...
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