Colossus #10 down. 6 to go.
This one was a bitch. Ever try steering a horse in such a way as to ensure your continued high speed escape from the monster chasing you while simultaneously facing towards that monster and trying to shoot it in the eye, a target which is continually changing position?
'cause you get to do that twice on a successful run. Geesh.
This one was a bitch. Ever try steering a horse in such a way as to ensure your continued high speed escape from the monster chasing you while simultaneously facing towards that monster and trying to shoot it in the eye, a target which is continually changing position?
'cause you get to do that twice on a successful run. Geesh.
I haven't tackled Promethea. The movie for League was so bad I've been reluctant. I do need to expand my graphic novel eduction a lot though.
I think if Neverwhere had the same budget as, say, Firefly, it could have been amazing. A lot of neat concepts, cool twists and great characters. I think whoever was producing it didn't really understand it though. The book read too much like a consolation prize.
Sounds like the Shadows of the Colossus is a pretty innovative game, very unique. Is it as atmospheric as everyone claims?